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Publish your game to players across the web

With KoolGames, developers can take their browser games further: reach players around the world, grow beyond app stores and consoles, and turn their games into a source of income.

The facts, plainly

No inflated numbers. This is what you get when you publish on KoolGames.

26

Languages

The whole site is translated, and each language has its own web address.

16

Game categories

From Action to Word, so players can find your game by what they like.

Free hosting

Your game gets its own page on KoolGames, at no cost to you.

No logo required

You don't need to add KoolGames branding to your game.

Simple review

Submit your game, and we check it before it goes live.

Developer dashboard

Follow each game's status, and every update, in one place.

Player feedback

Players can report problems directly from your game's page.

Play stats

See plays and likes for each of your games.

Revenue share

[Revenue share, for example 50% of net advertising revenue earned on your game's page]

How it works

Four steps from your build to players.

  1. 1

    Step 1

    Submit

    Create an account and send us your game from your dashboard.

  2. 2

    Step 2

    Quality check

    We test that your game runs well and follows the guidelines.

  3. 3

    Step 3

    Basic launch

    Your game goes live on its own page, in its category and in search, without ads.

  4. 4

    Step 4

    Full launch

    Your game joins the home page rows, ads switch on, and players get a notification.

See your game on KoolGames

Try it now. Nothing you enter here is saved or uploaded.

Use a 16:9 picture. It stays on your device.

On every screen

A simple view of how your game's page fits each device.

Your game title

Why KoolGames

You keep your game

You keep ownership. You give us permission to host, show and promote it while it's on KoolGames.

No exclusivity

Our licence isn't exclusive, so you can publish your game anywhere else as well.

One click to play

Players press Play and your game runs in the browser, with nothing to install.

A launch in stages

Basic launch first, without ads, then Full launch once your game is ready.

Found in 26 languages

Every page around your game is translated for players around the world.

Clear documentation

Guides for requirements, testing, launching and monetisation, with Support behind them.

Questions developers ask

What games and technology does KoolGames support?

HTML5 games that run in a web browser with no plug-in or install. That covers web exports from engines such as Unity (WebGL), Godot, GameMaker, Construct, Phaser, PlayCanvas and Defold, and games built with no engine. See the technical requirements.

Can I publish my game if it's already live somewhere else?

Yes. Our licence isn't exclusive, so you can publish your game anywhere else as well. See the Developer Terms.

Do I still own my game?

Yes. You keep ownership of your game. You give us permission to host, show and promote it for as long as it's on KoolGames. The Developer Terms are the official version.

Can I test my game before publishing?

Yes, and you should. Testing your game shows how to run it locally, inside a frame with the same permissions as our player, and on different devices. The demo game page shows how your game page will look.

Ready to publish?

Create your account and send us your game.

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