Your game title
Publish your game to players across the web
With KoolGames, developers can take their browser games further: reach players around the world, grow beyond app stores and consoles, and turn their games into a source of income.
The facts, plainly
No inflated numbers. This is what you get when you publish on KoolGames.
26
Languages
The whole site is translated, and each language has its own web address.
16
Game categories
From Action to Word, so players can find your game by what they like.
Free hosting
Your game gets its own page on KoolGames, at no cost to you.
No logo required
You don't need to add KoolGames branding to your game.
Simple review
Submit your game, and we check it before it goes live.
Developer dashboard
Follow each game's status, and every update, in one place.
Player feedback
Players can report problems directly from your game's page.
Play stats
See plays and likes for each of your games.
Revenue share
[Revenue share, for example 50% of net advertising revenue earned on your game's page]
How it works
Four steps from your build to players.
- 1
Step 1
Submit
Create an account and send us your game from your dashboard.
- 2
Step 2
Quality check
We test that your game runs well and follows the guidelines.
- 3
Step 3
Basic launch
Your game goes live on its own page, in its category and in search, without ads.
- 4
Step 4
Full launch
Your game joins the home page rows, ads switch on, and players get a notification.
See your game on KoolGames
Try it now. Nothing you enter here is saved or uploaded.
Use a 16:9 picture. It stays on your device.
Live preview
On every screen
A simple view of how your game's page fits each device.
Why KoolGames
You keep your game
You keep ownership. You give us permission to host, show and promote it while it's on KoolGames.
No exclusivity
Our licence isn't exclusive, so you can publish your game anywhere else as well.
One click to play
Players press Play and your game runs in the browser, with nothing to install.
A launch in stages
Basic launch first, without ads, then Full launch once your game is ready.
Found in 26 languages
Every page around your game is translated for players around the world.
Clear documentation
Guides for requirements, testing, launching and monetisation, with Support behind them.
Questions developers ask
What games and technology does KoolGames support?
HTML5 games that run in a web browser with no plug-in or install. That covers web exports from engines such as Unity (WebGL), Godot, GameMaker, Construct, Phaser, PlayCanvas and Defold, and games built with no engine. See the technical requirements.
Can I publish my game if it's already live somewhere else?
Yes. Our licence isn't exclusive, so you can publish your game anywhere else as well. See the Developer Terms.
Do I still own my game?
Yes. You keep ownership of your game. You give us permission to host, show and promote it for as long as it's on KoolGames. The Developer Terms are the official version.
Can I test my game before publishing?
Yes, and you should. Testing your game shows how to run it locally, inside a frame with the same permissions as our player, and on different devices. The demo game page shows how your game page will look.